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  • Mario Paint - by Siegfried5

    Introduction:

    Anybody with a PC has undoubtedly used the "Paint" program. It allows the user to select from several tools which can be used to create custom bitmap images. MarioPaint is in much the same territory. It gives you a host of tools with which to create pictures, as well as the option to form animations with and add sound scores to these pictures. Think of it as a beginner's multimedia producer.

    Graphics [6/10]:

    Some may say that MarioPaint has awful graphics. I say that although it lacks the polish of other SNES games like Chrono Trigger and Zelda, MarioPaint's graphics do what they need to do and they do it well. They are not perfect, but they pull it off well enough. A lack of polish and detail keeps this game from achieving a higher score though.

    Game Play [8/10]:

    Again, some people say that MarioPaint has all of the fun of watching a fishing show. This is true only if that's what you allow it to be. MarioPaint offers several very intersting features, animation being the most innovative. If one has the patience to sit down and learn how to work the system, they can in turn have lots of fun with MarioPaint. However, it is very tedious. The fly game is fun to take your mind off a big creation for a little while, but that's about it. All in all, MarioPaint is very dull if you are looking for quick fun. But for a player willing to spend time putting together a presentation, it shines.

    Music and Sound [7/10]:

    MarioPaint's sounds are pretty good. There are much better sounding games available for SNES, but, like the graphics, the sounds do what they need to quite well. One thing that I saved for the sound section was the feature to create your own music. It's neat. That's all I can say. It's very neat to create jingles on MarioPaint. But it's also very flawed. You can't change keys in the music, nor can you designate note value. In other words, it's all quarter notes. You can space them out, but never make them last for shorter or longer periods of time. In the end, all the effort you put into making a song will be frivolous, because it turns out REALLY "blippy" like old, bad, stinky, GameBoy game music. Even worse. That's a shame with all of the different sound options they give to you.

    Challenge and Replay [10/10]:

    Yes, I know that MarioPaint has no challenge. It was never supposed to have any challenge. What it does have is replay value. Lots of it. A creative individual will think of TONS of ways to take advantage of MarioPaints tools. With the time and effort, you can create presentation after presentation. The possibilities are endless for a person willing to take the time to work with MarioPaint.

    Conclusion/Overall [7/10]:

    MarioPaint can be a wondeful creative tool for someone who wants a multimedia program on their SNES, but the truth of the matter is that there are MUCH better media software programs out there, and many of them can be downloaded for free off the net. Still, MarioPaint is a good title. If you want a creative multimedia tool, and you can't resist that cute Nintendo charm, then MarioPaint is for you.



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